Malleable VI's have been available for quite some years and compliments our toolbox of reusable code perfectly.
Join me on a journey through techniques that have yet to be shared but are the basis of the G²CPU high performance toolkit.
We'll have a look at a what its position is compared to polymorphic VI's, classes, case structures and other techniques to selectively execute code.
After which we will step-by-step go from simple ground rules to never publicized techniques to elevate your reusable libraries
Hello, I'm Tom, a senior software engineer at JKI. I've been using LabVIEW for over a decade now and every day is a learning day, at this GLA Summit I'm excited to learn from y'all, and in turn share some of the neat things I've learnt in recent years about LabVIEW and software engineering in general.
I'm a LabVIEW architect and champion with 10 years of LabVIEW experience.
I tend to specialize in utilizing the NI ecosystem in new and creative ways to elevate workflows.
This ranges from GPU acceleration via G²CPU, using FPGA's for accelerated computing, Actors in TestStand to using LabVIEW for custom Android and IOS applications.
My goal is to share these ideas in order to stimulate development, incite out-of-the-box thinking and keep the LabVIEW ecosystem growing.